Marketing Objectives
Marketing Objectives
- 1.Have 20% more people playing my new game.
In my last game had 4 people playing my game. My previous game was not marketed and I hope to market this one more widely. I am aiming for at least 20 people to play my game and leave feedback.
- 2.Making sure my target audience is relevant when marketing
The age range for this game is 12-18 years old so when developing my marketing strategy, I will look at what will be the best media to use to reach this audience. I will probably look particularly at using YouTube and TikTok as these are media commonly used by this age group. I will make sure all marketing takes account of all aspects of diversity. (Kosaka, 2018), (Wakefield, 2019)
- 3.To become better known in the indie game community.
I will do this by doing a blog post and putting it on Itch.io. The game will also be available on Itch.io to play and ask players to leave feedback. I will be making a portfolio of work that I have created, including a showreel, and will have this on my website. Links will be inserted to the website in all marketing material. I will also review my personal use of various social media platforms to maximise the impact they might have in marketing my products. (Kosaka, 2018), (Wakefield, 2019)
Get The Silent Munro
The Silent Munro
Status | Prototype |
Author | jamiesapcote2 |
Genre | Action |
Tags | 2D, Action-Adventure, Horror |
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